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3D Coloring Book

Apr. 2019

Yale Students' Immersive Media was prompted with creating an experience to comfort and distract child patients. I created a 3D coloring book since its form of customization creates a fun way to give a sense of control and relief. This experience is one "level" of the larger YSIM collaborative project.


Users start in a black and white environment and throw multicolored orbs to color their surroundings. Some orbs cycle through the rainbow to give users a random color option.


Developed with Unity Game Engine, this experience was designed for the HTC Vive headset.

Castle model was created in Autodesk Maya. Other 3D models were sourced from online repositories. Light cookies were designed with Adobe Illustrator.


The project was displayed in the Center for Collaborative Arts and Media at Yale's public showcase "Liminal Views."

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