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Break the Ballet

May 2018

The theatrical experience is broken down as the lone audience member watches the theatre transform into what it is embodying: space. I created this project as my final project for my Digital Animation class.


Developed with Unity Game Engine, this experience was designed for the HTC Vive headset.


3D models were created with Autodesk Maya and Mudbox and Adobe Fuse. Additional assets were made with Adobe Photoshop and After Effects.

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